5/19/2023 0 Comments Deliver us the moon ign review![]() It's genuinely impressive, but underneath the Don Johnson suit, it's the same old boy, and you already know him quite well. GTA: Vice City is like a new suit fitted on last year's model. But with last year's game the die was cast, the formula trademarked, and the medium made. Nothing right now comes close to Grand Theft Auto. It's enormous, packed with an immense amount of gameplay, and it's a truly unique gameplay experience. ![]() The impressive details stretch on like the greatest roll of unending newspaper that ever was.īut before we get caught up in that very minutia, let me get this straight first: This year's model is bigger, badder and slightly prettier than last year's effort, and most people will enjoy the game like few other games before it. And yes, you can take new weapons, such as a chainsaw and lay them into anyone, or for that matter you can grab machetes, samurai swords, screwdrivers or hammers. Branching out from a nearly 100% car-based game, Rockstar North has widened the vehicle gap, enabling players to drive cars, but also motorcycles, more boats than before, and now helicopters and airplanes - as a regular part of the game. A cursory overview of the game reveals several highlights: The missions are more substantial, woven more delicately into the storyline, and they get hard, real hard. It's painted with broader strokes and an absurdist's look at the 1980s. Now that I'm back on planet Earth, it's time to take a closer look at the good, the bad, and the ugly in Grand Theft Auto: Vice City.Īlthough Rockstar North has solved a handful of problems and minimized others from last year's game, Grand Theft Auto: Vice City plays a whole lot like GTA3, with a giant bag of goodies thrown in. Over the last year a little of that sheen, that surprising magic, has worn off. Sure, it's still got all those qualities but I now expect them from the Grand Theft Auto series. It no longer shocks me with its ambitious gameplay design or the sharp hilarious radio sociopolitical commentary, or the deliberate presentation of mature and stylish themes that its predecessor did. But it's nowhere near the wake-up call surprise Grand Theft Auto III was. It's still wonderfully designed with a luxurious open mission structure, it's enormous, stylishly draped with '80s regalia, adorned with mature themes, and on and on, and it's as fun, if not more fun than last year's effort. ![]() So how is it? How does the sequel, prequel, or next iteration of the series (whatever you want to call it) play? It's a spectacular piece of videogame technology and design, a large-scale operation that no other action games can come close to replicating, at least so far. A large population of the gaming public has come to a halt as Rockstar North has slaved away to finish the second massive Grand Theft Auto game just one year after GTAIII lit the videogame world on fire. The biggest, most anticipated game of 2002 is upon us. Like a co-worker of mine said a few weeks ago, there's Grand Theft Auto: Vice City, and there's everything else. But now it's clear what 2002 is all about. In comparison, this year's lineup of games, well, it initially looked stunning, before the delays, anyway. Last year's onslaught of AAA games had us staggering with delight - and exhaustion - when the year finally came to a close. I've been reminiscing about the past recently. Para los que la querais leer, os pongo entera (las 6 paginas) la review del VC, solo para Insiders. En fin, la nota final ha sido de un 9,7, una excelente nota para una pseduo-secuela Y la duracion no iba a ser menos, un 9,5. La jugabilidad, la mayor baza de GTA, se ha llevado un merecido 9,6. Ojo con la puntuacion de la MUSICA, un 9,8. What can you say about this game? It's easily 60 hours long, perhaps 100 hours long. Camera control and gun control are decent, though not perfect. The new vehicles add a lot of value, and the game is still unbelieveably massive in scope. Plus, Ray Liotta is perfectly cast as Tommy Vercetti. Would you like to sample 100-plus songs from vintage '80s radio. ![]() While the textures and streaming are better, this game isn't about pretty graphics so much as it about size, scale, and volume, which is where it succeeds most. The deliberate '80s style presentation fits the bill, but it's not quite as classy as last year's affair. Os pongo la ultima parte de la review, y mas tarde la review completa. Vice City ha sido puntuado en IGN con un 9,7.
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